

2003
Advanced
Civilization
Championship
In
2003, Origins will again feature a three-round
tournament of the classic Avalon Hill game, Advanced
Civilization. This year, players will compete in a 3-round tournament
sponsored by Game Base 7, a major organizer of board game events at Origins
& GenCon.
Tournament
Summary:
Structure
Four
preliminary round events will be held, Thursday and Friday, at
The
preliminary round event #’s are:
4120: Thu
4121: Thu
4122: Fri
4123: Fri
The
players in each preliminary round will be distributed randomly and evenly into
games of 6 to 8 players each. All morning games will begin at
Rules
All
standard Advanced Civ rules will be used. Optional rules and variants (with the
possible exception of the western expansion map, depending on the number of
players), will not be in play.
Scoring
Each
player's rating for a given round is their game score divided by the winner's
score, multiplied by 1000. Therefore the rating for the winner is 1000, and the
rating for everyone else is something below that. The percentage method is used
to determine overall ratings within each round for runners-up rather than
simply using their score, so that players are not at a disadvantage for being
on a board that played fewer turns. Essentially the top runner-up will be the
2nd place player who was closest, percentage wise, to being a winner on his
table.
All
first round winners get a berth in the semifinals. A minimum of 21 players will
advance, so if there are fewer than 21 1st round winners, the
highest rated runners-up will be taken to fill out the 2nd round.
Similarly, the top 7 players from the semifinal games will advance to the
championship game. Tournament rating scores are not cumulative from round to
round. The winner of the final game is the Tournament Champion.
Prize
The
Tournament Champion will receive a free admission to Origins 2004!
Details
Read
the flyer which will be distributed to
players at the tournament.
In
addition to the tournament, we will be sponsoring a ‘stand-alone’ Advanced Civ
event on Saturday at
Send
comments or questions to the Tournament
Director.
Origins is owned by GAMA, the Game
Manufacturers Association. Now in its 29th year, Origins is one of the largest
national gaming conventions, held each summer in Columbus Ohio. Last year's
convention drew in excess of 11000 gamers from around the world, and organizers
are working hard to increase that figure this year! Events are held in every
gaming category, from board games and role playing games, to miniatures,
trading card games, and computer games.
In
the early years, Origins was hosted by different gaming groups in various
cities across the US. In the mid 90s, Origins' management team, Andon Inc,
decided to find a permanent home, in the hopes that this would enable the
convention to grow more quickly. Columbus was chosen because of its central
location and very adequate convention facilities. When Wizards of the Coast
acquired Andon, they took over management of Origins and kept the Columbus
location as its home. This year marks the second year that GAMA itself will be
managing the convention. This year, as in recent years, Game Base 7 is
sponsoring hundreds of game events, including Advanced Civilization.
Civilization, or "Civ," as it is
more commonly known, is arguably one of the greatest multi-player strategy
boardgames ever created. Designed by Francis Tresham in 1980, Civ was licensed
for publication in the US by The Avalon Hill Game Company in 1982. Civ has been
enjoyed by thousands of players for over 2 decades. While playable with as few
as 3 or 4, Civ is best with 7 or 8 players.
This
is the boardgame that inspired the bestselling line of "Civilization"
computer games. While substantially different from its popular pc counterpart,
Civ shares some of the same basic fundamentals. Players begin with a single “settler,”
and strive to build a civilization, by learning various technologies and
skills, and expanding and trading with their neighboring players.
"Advanced"
Civilization was an expansion supplement released by Avalon Hill in 1991. The
term "Advanced" is somewhat of a misnomer, since the game mechanics
are really no more difficult than basic Civ. "Enhanced Civ" would
probably be a better term. The Advanced Civ game changes a few rules, and adds
a few, along with new technology and trade cards.
Advanced
Civ is not a complete game by itself- you must also purchase basic Civ to have
a playable game. Two other add-on's were published, a deck of extra trade
cards, and a western expansion map. The deck of trade cards is only compatible
with basic Civ, as Adv Civ contains its own extra trade cards. The expansion
map can be used with either Civ or Adv Civ.
While
basic Civ is still a fun game and played by some people, most prefer the
Advanced Civ version. The game mechanics of Civ, (either version) can be taught
in 15 minutes to a new player. However, the strategies and nuances of player
interaction can take years to master. One big disadvantage to Civ, in the eyes
of some, is the playing time, which can take up to 10 hours. An average game
can be completed in around 8.
Sadly,
with the acquisition of Avalon Hill by Hasbro a few years ago, many of AH's
classic boardgames, including Civ, are no longer in publication. The best place
to find a copy of Civ or Adv Civ is on Ebay or at a game auction at a
convention such as Origins or GenCon.
